User blog comment:Phantom R/HAHA, THAT'S A GOOD ONE ACTIVISION!/@comment-4165786-20130206031008/@comment-4111066-20130206143612

In all seriousness, just because Megaman's had two canceled games recently doesn't mean that Capcom is a bad developer, nor does it mean that they want to get rid of Megaman, nor does it mean anything else you've heard. It's the simple problem of the challenges of development. Just look at games like Banjo Kazooie: Nuts and Bolts or Mother 3; development isn't easy, and if they can't make a game, they can't make a game. Besides, it's not like they said they'll never make MML3. As for the other nitpicks about them, let me compare them to Nintendo; SFxT had on-disc DLC, so did NSMB2. Revelations had one undeletable save file, Tetris DS and Drawn to Life had the same problem. Capcom's supposed "problems" are minor nitpicks that are a common find in the world of gaming.