Thread:ITVdude2000/@comment-12498802-20161218122617/@comment-12498802-20170107191724

Last up, for Level 5 at least, is 5-6.

''In this stage, a bunch of Minibeasts, smaller versions of Ultra Beasts from the fifth dimension, invade the Aether Paradise and must all be dealt with. At the very end of the exploration, the party find an imprisoned Magneton, and suddenly encounter Lillie, who is trying to stop Nebby from running (theoretically. Cosmog don't exactly have feet). All of a sudden, Gladion of Team Skull jumps in out of nowhere, leading to one of the most creative boss battles I have ever come up with.

Gladion

Gladion has 1 HP, but cannot be attacked until all of his reinforcements are defeated. He mostly summons Wimpod, who have 300 HP each. The Wimpod only attack with Sand Attack and Struggle Bug, the latter of which deals MP damage, which are weak. While you COULD ignore these enemies, if two or more Wimpod are on-screen every now and then, they merge into a Golisopod with health equal to the combined health of all the Wimpod. Golisopod immediately attacks with First Impression, which deals heavy damage to a single target, and will tend to attack with a shadow-elemental Sucker Punch and a party-wide Pin Missile. More rarely, Golisopod will gain Protect, Shell and Blink with Iron Defence or attack with Liquidation, which might as well be an instant kill. As well as a total of seven Wimpod, Gladion summons two Salandit, which are just like they were in Salazzle's boss fight, two Numbskulls, Plumeria (who no longer summons Numbskulls but is otherwise the same as in her battle in 5-5) and finally Type:Null. Type:Null has 4777 HP and attacks using Pursuit, which deals shadow damage that ignores Protect and Blink, a wind-elemental Aerial Ace on the entire party, Scary Face to inflict Slow and Metal Sound, which removes positive effects from the target. He may also use Air Slash to inflict Stop, and Tri Attack for some good party-wide Magic damage. Once Type:Null takes one hit from anything, however, he transforms into Silvally. Silvally is exactly the same as Type:Null, save for having inherent Haste. Upon Type:Null's transformation into Silvally, Gladion begins using RKS System to change Silvally's elemental absorptions. Once Silvally is finally defeated, Gladion becomes an available target, but gains inherent Protect, Shell, Haste and Blink. He will then spam Melee attacks, Burning, Freeze, Plasma and Aerora until inevitably defeated.

''Oh yeah, you get the Medallion of Fire and the Magneton Summon after Gladion... well... stops fighting. Forgot to mention that.''