Super Smash Bros. Hootenanny/Lanky Kong

Lanky Kong is a newcomer in Super Smash Bros. Hootenanny and is a new representative to the Donkey Kong universe. Most of Lanky's moves are based off of the abilities he has in Donkey Kong 64. His attacks have exceptional range, primarily due to the length of his arms.

Normal

 * Neutral Attack: Lanky slaps the opponent twice, ending with a kick.
 * Forward Tilt: Punches in front of him.
 * Up Tilt: Gets on his hands and kicks upwards
 * Down Tilt: Slaps downwards to the ground.
 * Dash Attack: Does a cartwheel.
 * Forward Smash: Slaps anyone in front of him.
 * Up Smash: Hits above him with his hands twice.
 * Down Smash: Spins in a circle with his arms spread out.
 * Neutral Aerial: Spins in place, arms spread out.
 * Forward Aerial: Hits in front of him, repeatedly and rapidly.
 * Up Aerial: Kicks upwards.
 * Down Aerial: Claps his hands below him.
 * Back Aerial: Slaps behind him.

Special

 * Standard Special: Primate Punch - Lanky punches forward pretty hardly. Takes some time to activate.
 * Side Special: OrangSprint - Lanky sprints forwards on his hands, hitting everyone in the way. Can be used for horizontal recovery.
 * Up Special: Baboon Balloon - He inflates himself just like a balloon. Doesn't do any damage, but a pretty good recovery nonetheless.
 * Down Special: Simian Slam - Bashes the ground, burying anyone around him.
 * Final Smash: Crazy Kong - Lanky inflates himself and crashes downwards, similar to Snorlax, except Lanky covers more ground.

Animations

 * Entrance: Emerges from a DK Barrel, like Donkey Kong and Diddy Kong.
 * Taunt
 * Balances on one hand, scratching his head with the other
 * Performs a handstand
 * Stretches his arms out just for you

Trivia

 * Primate Punch is the only special based off an ability Lanky Kong didn't have in Donkey Kong 64, belonging to Chunky Kong instead.