Mario Kart 9 Course Predictions

Alright. Mario Kart 8 is coming soon, even without a release date. But which stages will return? You predict, as long as you follow the rules.

Rules

 * 1) It CAN'T be stages which have returned before. Only Toad's Turnpike, N64 Wario Stadium, Royal Raceway, Yoshi Valley, N64 Rainbow Road, CGN Sherbet Land, Mushroom City, Wario Colosseum, CGN Bowser's Castle, CGN Rainbow Road, Figure-8 Circuit, Cheep Cheep Beach, Shroom Ridge, Tick Tock Clock, DS Mario Circuit, DS Wario Stadium, DS Rainbow Road, Wii Luigi Circuit, Moo Moo Meadows, Toad's Factory, Wii Mario Circuit, DK Summit, Wario's Gold Mine, Daisy Circuit, Grumble Volcano, Dry Dry Ruins, Moonview Highway, Wii Bowser's Castle, Wii Rainbow Road, Riverside Park, GBA Mario Circuit, Boo Lake, Cheese Land, Cheep Cheep Island, Sunset Wilds, Snow Land, Ribbon Road, Yoshi Desert, Lakeside Park, Broken Pier, GBA Bowser Castle 4, GBA Rainbow Road, Ghost Valley 1, SNES Bowser Castle 1, Choco Island 1, Donut Plains 2, SNES Bowser Castle 2,  Koopa Beach 1, Vanilla Lake 1, SNES Bowser Castle 3, SNES Mario Circuit 4, Donut Plains 3, Ghost Valley 3, Vanilla Lake 2, Toad Circuit, Daisy Hills, Cheep Cheep Lagoon, Shy Guy Bazaar, Wuhu Loop, 3DS Mario Circuit, Rock Rock Mountain, Wario Shipyard, Neo Bowser City, Maka Wuhu, DK Jungle, Rosalina's Ice World, 3DS Bowser's Castle, and 3DS Rainbow Road.
 * 2) You MUST include CGN Dry Dry Desert, 3DS Music Park, and 3DS Pirahna Plant Slide. These have been confirmed.
 * 3) Only do 4 or 5 cups. Shell, Banana, Leaf, and Lightning respectively.
 * 4) It's not what you WANT. It's what you THINK! Try courses with good anti-gravity, mainly, as the gimmick seems like it will be added.
 * 5) Limit your N64 and Gamecube courses, only 5 are left in those! (Not including Dry Dry Desert.)
 * 6) Get courses from each, even if the SNES and GBA courses are more unrecognizable.

Shell Cup

 * 1) DS Figure 8 Circuit - It's Mario Kart 8. This is a must have for the basic Shell Cup course.
 * 2) SNES Ghost Valley 1 - Might as well. I wanted 3 SNES courses, this is one I chose.
 * 3) GBA Cheese Land - CHEEEEEEEEEEEEEEEEEEEEEEEEEEESE. add cheese for anti-gravity.
 * 4) CGN Dry Dry Desert - (confirmed)

Banana Cup

 * 1) GBA Sunset Wilds - I kinda like this course for no particuar reason. I'd like a return. If anti-gravity is needed, I suppose they could add a butte at one point.
 * 2) 3DS Music Park - (confirmed)
 * 3) DS Shroom Ridge - The walls allow 0-G, though it could be swapped out, it would be nice.
 * 4) Wii Toad's Factory - The lights would be nice in HD, and the end could be changed by having anti-grav on the walls leading up to a glider-based speed boost.

Leaf Cup

 * 1) Wii Daisy Circuit - I like this course, it's relaxing. I mostly want it to return simply because of that, but I also thing the buildings could lead to some sweet anti-gravity.
 * 2) CGN Mushroom City - I don't have any reason, I've never even played it. But it could be fun.
 * 3) DS Tick Tock Clock - No reason, it's just a must-have. 3DS had Waluigi Pinball, but it didn't have the other awesomest DS course.
 * 4) SNES Mario Circuit 4 - The past games had the other 3 Mario CIrcuits, so this game most likely will include the 4th.

Lightning Cup

 * 1) GBA Bowser Castle 4 - Similar to SNES Mario Circuit, the previous 3 Bowser Castles were in the previous games, so this is a must-have as well.
 * 2) 3DS Pirahna Plant Slide - (confirmed, but replace the "Star Cup" sign with "Lightning Cup")
 * 3) SNES Vanilla Lake 2 - Mostly for SNES balance, but it'd be nice for an ice/snow stage as a retro, as DS had N64 Frappe Snowland, Wii had N64 Sherbet Land, and 3DS had DS DK Pass.
 * 4) N64 Rainbow Road - N64 courses are coming to a close, so having only 1 may be good, and this'd make a good decsision. This course was long, but it'll strike nostalgia in it's return, and you may as well go with this if any.