Unbeatable

Unbeatable is a parody of all three Unstoppable, Atomic Train, and WarGames in the Dumb Show. It will be stop-motion out of LEGOs with the train potrayed by models of a Norfolk Southern EMD SD40-2 built by Bachmann (for the leading locomotive of the runaway train, locomotive number 3411), a custom-built model of a GP7u made from scratch (painted to look like CNUR 5, a locomotive on the Napoleon, Defiance and Western railway, the second unit of the runaway train, put backwards), and a custom painted, weathered, and rusted model of a Seaboard System locomotive (made by Bachmann, with Chessie System marks, number 4504), and several freight cars from Bachmann's Chuggington line with the couplers on them replaced with the coupler system used on the locomotives) and some Bachmann freight cars.

Description
In Ohio, a lone Norfolk Southern unit picks up a locomotive from the Napoleon, Defiance, and Western railway, CNUR 5, and a ex-Seaboard System locomotive, number 4504, also from the NDW. The three locomotives are headed to New Jersey, 8 hours and 46 minutes away. Once in New Jersey, the three locomotives head to a Conrail Shared Assets Operations yard to pick up a 56 car-freight train with one of the boxcars carrying a buttload of IQ2U stored for transport. After getting the all-clear from the dispatcher, the train heads off to Toronto, Ontario, Canada, 4 hours and 27 minutes away.

Meanwhile, a kid heads to a railway control station along the route. He hacks into the mainframe of the computers to play games, but the only game available is Mario's Game Gallery. He plays the Go Fish part but it causes the computers at the switchtowers along the line and at bunch of train control stations to all be stuck on said part of Mario's Game Gallery instead of delivering information.

Then, locomotive 4504 loses it's brakes, causing it to start pushing NS #3411 and CNUR #5 along. The only man on 4504, John Pickles, radios a switchtower, and now the train is officially declared a runaway. The information has to be delivered by radio, since the computers are stuck on Mario's Game Gallery.

A ex-CSX MOW unit attempts to stop the train, but derails and lands (wheels first) in a mudpit, covering the entire thing in sticky, gooey brown mud.

The kid cotinues to play Go Fish as the train causes more and more destruction, leading to the people at the control station calling his parents to get him.

After some miles, the train hits a Cessna airplane at a level crossing in a small town in Maine (the roads double as runways). This slows down the train as it reaches Toronto, but it derails on the American-Canadian border, shortly after everyone on the locomotives jump out. The kid and his parents then all say "Never trust the border patrol!". Then it ends.