Thread:MR Z BRAINZ/@comment-12498802-20180206194527/@comment-12498802-20180302125449

Ooh, THAT's going to put some serious strain on my mind...

I'll give it a shot, though.

Anyway, I was thinking that the qualities of enemies could be determined like in Final Fantasy VI (my favourite game of all time), in which each enemy has a regular attack based on an in-game weapon, a special attack which takes their regular attack and gives it a new property, and a handful of magic.