Thread:ITVdude2000/@comment-12498802-20170718144239/@comment-12498802-20170729192035

I was thinking about my Smash game. I have a concept for Classic Mode, in which you move a statue of your character around the playing board to choose battles to fight. And I came up with something for the battle against Master Hand and Crazy Hand.

Here are some attacks for Master Hand...


 * Master Hand performs a slap which sweeps the floor.
 * Master Hand floats above the player and performs a diving punch.
 * Master Hand fires missiles from his fingers.
 * Master Hand performs a punch that travels in a U-shaped arc.
 * Master Hand tries to grab the player, throwing them backwards if successful.
 * Master Hand throws out rising orange platforms, each taking up one quarter of the Final Destination's length.
 * Master Hand fires lasers from his fingertips.
 * Master Hand creates a whirlwind to push the player away.
 * Master Hand performs a rushing spin from the background.
 * Master Hand teleports into the background and has three balls of sunlight rain down, each leaving a flame when it hits the ground.
 * Master Hand teleports into the background and creates a blue sigil on the ground beneath the player, then creates a lightning strike in the area marked by said sigil.

Crazy Hand equivalents! (remember, Crazy Hand can't be fought unless the intensity is 3.0 or higher)


 * Crazy Hand performs a slap which sweeps the floor.
 * Crazy Hand below above the player and performs a rising punch.
 * Crazy Hand floats above the player and drops molten rocks on them.
 * Crazy Hand slides his hand across the floor.
 * Crazy Hand tries to grab the player, throwing them down if successful.
 * Crazy Hand lays explosive pillars of pink energy in the ground.
 * Crazy Hand creates a stunning pulse.
 * Crazy Hand creates a black hole to draw the player inwards.
 * Crazy Hand performs a rushing punch from the background.
 * Crazy Hand teleports into the background and has five small balls of moonlight rain down, each leaving plasma when it hits the ground.
 * Master Hand teleports into the background and creates a purple sigil on the ground beneath the player, then creates a laser beam in the area marked by said sigil.

When the intensity goes beyond 5.0, the two hands can use powerful combination attacks!


 * Master Hand performs his floor sweep while Crazy Hand performs his air sweep simultaneously.
 * The two hands use their punching attacks, releasing an explosion upon collision.
 * Crazy Hand lays molten rocks in a formation on the floor, and Master Hand shoots a missile at one, causing a chain reaction that detonates all the rest.
 * Master Hand performs his arcing punch while Crazy Hand performs his floor slide.
 * One hand uses their grab, while the other hand is in position to grab them right after their ally succeeds.
 * Crazy Hand sets up two pink pillars, and Master Hand throws out a rising platform that lands between the pillars.
 * Master Hand fires his lasers just as Crazy Hand launches his stunning pulse.
 * Master Hand uses his wind to blow the player towards a black hole that Crazy Hand creates.
 * One hand performs their rush from the background, while the other performs their rush from the foreground.
 * One hand summons orbs of sunlight/moonlight while the other empowers them to move faster. The empowering hand then creates some orb which the other hand merges them into one large orb which is then launched like any other orb.
 * Master Hand and Crazy Hand work together to create a set of six sigils, either with three blue sigils on either side of the stage or six purple sigils in the centre of the stage.

What do you think?