Thread:ITVdude2000/@comment-12498802-20161218122617/@comment-12498802-20161223170503

So, next up are more Common cards!

But first, here are some new Traits!


 * Nemesis: When this hurts the opposing Shade (more on that later), deals extra damage equal to the plant's Nemesis Value.
 * Pinpoint: When this hurts the opposing Shade, doesn't charge their Crystals (more on that as well).
 * Piercing: Attack damages all plants in its lane and the opposing Shade.
 * Aquatic: Can go in Water Lanes.

Anyhow, to win the game, you have to defeat the opponent's Shade (a ghostly fabrification of a Mii). Both Shades have 20 Health and 8 Crystals. Every time a shade gets attacked (any plant in an empty lane can attack the enemy Shade),