Thread:ITVdude2000/@comment-12498802-20160728121951/@comment-12498802-20160815200425

The number by the summon's name is the MP Cost.


 * Pichu (6): Thunder Shock deals low lightning damage to all foes.
 * Floette (12): Aromatherapy gives the party Regen, gradually restoring their health over time.
 * Gastly (8): Spite inflicts Silence, preventing the target from casting magic.
 * Zubat (12): Confuse Ray inflicts Confuse, causing the target to attack friend and foe alike.
 * Vanillite (11): Icy Wind deals low ice damage to all foes.
 * Lampent (12): Flame Burst deals low fire damage to all foes.
 * Bronzor (15): Safeguard removes certain status ailments from the entire party.
 * Metang (22): Confusion deals moderate damage to all foes.
 * Geodude (18): Rock Throw deals moderate damage to one foe.
 * Gardevoir (22): Lucky Chant gives the target Reflect, bouncing back any magic cast on them.
 * Tentacool (20): Water Pulse deals moderate water damage to all foes.
 * Tirtouga (23): Wide Guard protects the party from Melee attacks.
 * Mr. Mime (20): Light Screen gives the party Shell, boosting magic defence.
 * Staryu (26): Recover heals the entire party.
 * Emolga (24): Double Team gives the party Blink, boosting their evasion.
 * Magneton (30): Tri-Attack deals heavy fire, ice and lightning damage to all foes.
 * Siglyph (32): Whirlwind deals heavy wind damage to all foes.
 * Lopunny (38): Healing Wish revives all KO'd allies with very low HP.
 * Sunflora (33): Synthesis heals the entire party, for more health than Staryu's Recover.
 * Reshiram (45): Dragon Pulse deals very heavy light damage to all foes, ignoring magic defence.
 * Mewtwo (50): Chooses a random effect...
 * Psycho Cut deals heavy light damage to all foes.
 * Aura Sphere deals very heavy damage to one foe, ignoring Magic Defence.
 * Mist gives the party Protect, Shell, Haste and Blink.
 * Psystrike deals very heavy light damage to all foes, ignoring Magic Defence.

Okay, what do you think?