Thread:ITVdude2000/@comment-12498802-20160728121951/@comment-12498802-20160828161506

Okay, time for some final boss material (at least until the player unlocks the Final World).

Nega-Wisp Armour

The Nega-Wisp Armour has infinite health, but he changes form as he takes damage. In his first form, which is basically a building in robot form, he cannot attack, instead soaking up damage until he enters his second form. In this second form, he will cast Auto-Reflect on himself to bounce back the party's magic, then use Element Drain to make elemental attacks heal him, and will then copy your actions - Melee attacks are countered with the damaging Binding Glare and magic with a Megaflare spell on the entire party.

For the third phase, the Nega-Wisp Armour will start the phase with Tornado and from then on will constantly change his code - in basic "Frenzy Code", he will cast Burning, Freeze and Spark on the party. In "Cube Code", he'll apply Protect, Shell, Haste and Blink on himself. In "Spikes Code", he uses Binding Glare frequently, and in "Laser Code" he counts from 3 to 1 before using Megaflare.

Once the fourth phase begins, the boss attempts to charge up the ludicrously powerful Gigaflare. While he is charging, the party must use the Wisps they had rescued on their journey to execute the All-Colour Buster, the only attack which can successfully take Nega-Wisp Armour out.

''So what do you think of this final confrontation? Let me know!''