Thread:ITVdude2000/@comment-12498802-20160828143741/@comment-12498802-20160929055127

Here are some Metroid cards!


 * Samus (2): Moving Trophy card. 3 ATK, 3 DEF, 15 HP, 3 Movement, 2 Range. If defeated, flip a coin. If you call it correctly, Samus will come back as Zero Suit Samus.
 * Varia Samus (3): Moving Trophy card, requires a Samus card and a Varia Suit card in your hand to be played. 4 ATK, 3 DEF, 20 HP, 4 Movement, 2 Range. Immune to lava tiles. If defeated, flip a coin. If you call it correctly, Samus will come back as Zero Suit Samus.
 * Gravity Samus (4): Moving Trophy card, requires a Varia Samus card and a Gravity Suit card in your hand to be played. 4 ATK, 4 DEF, 20 HP, 5 Movement, 2 Range. Immune to lava tiles, can move on water tiles. If defeated, flip a coin. If you call it correctly, Samus will come back as Zero Suit Samus.
 * Zero Suit Samus (Special Case): Moving Trophy card. 1 ATK, 1 DEF, 10 HP, 4 Movement, 2 Range.
 * Varia Suit (2): Still Trophy card with 14 HP. Lava tiles in a 4 tile radius won't effect friendly trophies.
 * Gravity Suit (3): Still Trophy card with 20 HP. Water tiles in a 4 tile radius can be moved on by friendly trophies.

''So what about this? Let me know!''