My great ultimate crossover fighting game project

is on hold for now.

Why?

TONS OF ROSTER PROBLEMS

My main problem with this is representation of the series featured. I can't decide how much space to reserve for each series. I really can't do them all equally, it's not fair to try and average out the roster sizes of games like Street Fighter and King of Fighters which usually have 30+ characters per game, and games like Killer Instinct which have had 17 characters over the entire series. But how many is too many for each series? I mean, Street Fighter needs the representation, sice there are 5 street fighter series (Street Fighter 2, Alpha, 3, 4 and EX) that are all going to have to be represented in some fashion. Also, I'm having a hard time deciding what should and shouldn't be merged. I can merge SNK just fine, The King of Fighters, Samurai Shodown, Last Blade, Metal Slug, and probably the ADK series wouldn't be too hard to merge, but can I really do the same to Capcom? I mean, there would be Darkstalkers, Red Earth, Cyberbots, Rival Schools, Power Stone, Onimusha Blade Warriors, and Star Gladiators characters in there just on the merit of Capcom's non-street fighter fighting game series. Would merging all of them leave enough room for the MvC and TvC Capcom characters?

Let me know if any of you guys have any ideas on this conundrum.