Thread:ITVdude2000/@comment-12498802-20160524171856/@comment-25448820-20160528184639

The first attack pattern is firing four or five laser beams from its tail in a row. To avoid this attack, Sonic must keep moving in different directions to avoid being hit. Eggman then simply reveals himself, allowing the player land the Spin Jump on him. The Egg Viper starts to charge and shoot an electric ball as its second attack. During the charging process, the cockpit exposes itself on the machine, giving Sonic a chance for attacking him. To damage him, Sonic can Homing Attack into the nodes on the Egg Viper's tail which leads up to the cockpit. The third attack pattern is shooting a powerful laser with the machine's laser cannon. First, the Egg Viper takes an aim at Sonic before firing. After a short time of moving, the cannon is fired and a quick reaction helps Sonic avoid it. When the health bar reaches half, the Egg Viper flies over the platform where Sonic is standing and shoots laser beams at Sonic's position as Eggman's gloats at him. The common attack pattern during the last half of the machine's health bar is launching its razor discs. This can be used to damage the Egg Mobile too. To avoid this, Sonic must get as far away as he can or just jump when the disc comes close. Once the disc stops, he can jump on it to reach the Egg Viper's top and attack it with the Homing Attack or the Light Speed Attack. After destroying the platforms on the other side, the Egg Viper destroys a platform where Sonic is standing and shoots its razor discs again. This pattern is used until the health bar reaches zero. If Sonic keeps missing his chances to hit Eggman in this phase, he eventually runs out of platforms and falls to his death.