Mario Kart BJ

Mario Kart BJ is an upcoming follow-up to Mario Kart Comp. Unlike most other Mario Kart entries and more akin to Mario Kart 64, Mario Kart: Super Circuit, and Mario Kart DS, this entry will not emphasize on new characters that much. Instead, there will be a focus of balance and interactions between the characters and items, as well as making every character unique in their own likenesses.

Gameplay
The gameplay remains mostly the same. The coins from Super Mario Kart, Mario Kart: Super Circuit, Mario Kart 7, and Mario Kart 8 return. The bikes returned as they did in Mario Kart Wii where players are able to perform wheelies, but only get a one level mini-turbo when drifting. Gliders and underwater racing return from Mario Kart 7 and Mario Kart 8. Also returning from Mario Kart 8 is the special anti-gravity mechanic. Like in Mario Kart: Double Dash!! and Mario Kart 8, the drivers hold all of their items in one hand. A small but important mechanic from Mario Kart: Double Dash!! returns where bumping into another driver could cause both drivers to steal each others' items if they have any.

New in this game is the ability to drill into underground. The player is able to navigate through the ground much like when driving underwater as there will be a set path to follow and the ground is transparent to the player. Another new mechanic is the ability to race across the surface of water much like a hover boat. The significantly brighter water surface color signifies a hover boat area.

Placement Unknown

 * Luigi's Mansion
 * Unnamed Princess Peach Course
 * Yoshi's Island
 * Jungle Hijinx
 * Unnamed Toad Course
 * Unnamed Koopa Troopa Course
 * Unnamed Princess Daisy Course
 * Unnamed Wario Course
 * Unnamed Waluigi Course
 * Gusty Garden Galaxy
 * SNES Mario Circuit 4
 * N64 Royal Raceway
 * GBA Cheep-Cheep Island
 * GBA Bowser Castle 4
 * GCN Sherbet Land
 * DS Cheep Cheep Beach
 * Wii Moonview Highway
 * 3DS Daisy Circuit
 * 3DS Rock Rock Mountain
 * 3DS Wario's Shipward
 * Wii U San Francisco-based course
 * Wii U Thwomp Ruins
 * Wii U Bone Dry Dunes
 * Wii U Shy Guy Falls
 * Wii U Dolphin Shoals

Items
* - The Mini Mushroom will shrink the driver down to miniature size. However unlike the Thunderbolt, it will not make the driver slow to a stop when activated. ** - The Feather will work similarly to how it did in Super Mario Kart. Additionally while in the air, the driver could perform a stunt to get a mini speed boost when landing or give the driver an altitude boost when gliding through the air. *** - The Lucky 8 will function like how the Lucky 7 did in Mario Kart 7. The driver will juggle eight normal single items which are the Banana, Green Shell, Red Shell, the Fake Item Box, the Star, the Thunderbolt, and the Blooper. **** - Only available at last place, the Lucky 7 will function just like it did in Mario Kart 7. However instead of normal items, the driver will juggle seven randomly selected special items.
 * Coin
 * Banana
 * Triple Bananas
 * Green Shell
 * Triple Green Shell
 * Red Shell
 * Triple Red Shell
 * Mushroom
 * Triple Mushrooms
 * Fake Item Box
 * Triple Fake Item Boxes
 * Star
 * Thunderbolt
 * Blooper
 * Mega Mushroom
 * Mini Mushroom* (new)
 * Feather**
 * Lucky 8*** (new)
 * Lucky 7****

Special Items
* - The Spiny Shell will lock on and hit every single driver ahead of the user. When used in first place, it will loop around the track until it hits the driver in second place. ** - When in usage, the Daisy Flower will give the user a speed boost after taking a hit. There are six petals and a petal will wither and fall when it is being used. After the sixth petal falls, the item has been completely used. *** - It acts as a spiritual successor to the Chain Chomp and Bullet Bill from the game's predecessor. However, the user glides over the track slightly in which the player is able to let out a couple of stunts before landing, much like the Feather in this game.