Thread:ITVdude2000/@comment-12498802-20170718144239/@comment-12498802-20170806111039

Yes, it does. Think of the timing being akin to that of Counter.

Donkey Kong


 * Standard: Combo Punch. Cannot be charged and deals less damage, but can build up a combo by repeatedly pressing the button.
 * Up: Rising Kong. Rises into the air while spinning, then descends. Can catch enemies high in the air, but deals less damage. When used in the air, it travels more upwards than forwards.
 * Side: Soundwave Headbutt. Launches a soundwave projectile, but cannot bury enemies and deals less overall damage.
 * Down: Precise Slap. Deals more damage, but only creates shockwaves straight ahead. The midair version is untouched.