Thread:ITVdude2000/@comment-12498802-20170316170326/@comment-12498802-20170419165829

Now, the fourth and final phase!

Arcobaleno (for real)

Arcobaleno herself has 31000 HP and four companions - Fuocco, Ghiaccio, Fulmine, Acqua and Vento, all with 6200 HP. Fuocco attacks with Lava Breath, Ghiaccio with Snow Breath, Fulmine with Thunder Breath, Acqua with Sea Breath and Vento with Hurricane Breath. While none of these attacks are insanely powerful, it's still recommended to deal with these guys quickly. Arcobaleno HERSELF, on the other hand, is exceedingly powerful. The party's HP and MP are fully restored by the wishes of the temporary party members (Marie, Lana, Mallow, Susie and Relm), but Arcobaleno opens the battle with the buff-removing Trine, and will use it every five turns. As for her attacks, there isn't that much to talk about. All of her attacks, even the ones which normally only hit a single target, are configured to strike the entire party. At first, she can use Vengeance, a powerful shadow attack, and similarly Revolution, a powerful light attack. She also uses Monster Flame, Snow Bowl and Sparkling Spark. Once below 16320 health, she says "Everything you love will be taken from you..." and the screen turns purple, as a sign that she is charging up for Ultima, which, while still exceedingly powerful, is nowhere NEAR as OP as it was when used by Magic Master. After Ultima's first use, she goes on a cycle of Crash, Paint, Ultima and Trine, and once below 15040 health she begins countering attacks with Meteor, unless she is charging for Ultima. After falling below 5310 health this counter attack changes to Starfall, a stronger version of Meteor. Upon going below 3810 health, she will do a cycle of Starfall, Ultima, Starfall, Trine, and will continue countering attacks until her inevitable defeat.